What potential problems should you be willing to risk in order to make your application more testable? A testable app is one that allows you to question the application in anyway required and to get the answers to those questions quickly.
A story.
We were creating an iPad application and we decided to run some tests through the application user interface. Perhaps the main issue with UI test runners is the speed. With browser tests we are usually able to shortcut to the bit of the application we are interested in, generally by using a URL. We couldn't find an equivalent way of doing this in app without introducing code that is test specific (I added configuration flags that allowed skipping certain views, like log in). One of the developers didn't like this.
We discussed it and agreed to remove it. On the proviso that it would be looked into further and if a better way could be found we would use it, otherwise, we would revert (which was the first mistake on my part).
Shockingly, it never got revisited. Every time I brought it up it was "We'll look into it as soon as the work on this feature is complete" and I let it slide (which was my second mistake). I couldn't get them to prioritise testability over features, because despite what is said at the start of a project about the 'ilities', when all the PO sees is a list of features required for MVP to be completed, those 'ilities' are never prioritised (which is a rant for another day).
So we ended up getting stuck with a test suite that, every test, would take at least 6 seconds (log in uses a six digit pin, and the UI Automation framework could only 'press' a button a second) to get to the bit you are interested in. This meant every test we added put at least six seconds onto the run time of the suite. It led to reluctance to add anything as it wouldn't provide fast enough feedback. It led to the tests not being run locally, because of the time it would take.
Now here is the question. Is the risk of a user being able to get the app into an unusable state because of our testability code greater than the risk of missing issues because it is too painful to test?
17 September 2016
09 September 2016
Repo Reviews
It is very easy to get git repositories into horrible states. Summaries that are too long, having non-descriptive messages, or using the same message a number of commits in a row. Why then can we not fix untidy commits as part of code reviews? It happened at work recently and the main objection seemed to come from the fact that we had the branch pushed to remote (which you have to do to raise the merge request) and couldn't change the history because someone may have used it (in this case, the someone was probably Jenkins). I have a number of arguments against that. Firstly, if you have created a merge request, that implies that there is no more work to be done on that branch. If you change the history of the remote branch that invalidates someone else's work, the question should arise why was the merge request raised in the first place. Secondly, if you communicate that the remote history is going to change, anyone who might still be using it for whatever reason can sort it out themselves. Jenkins can be made to checkout a fresh copy of the repo each time. Yes it takes longer, but is a small price to pay for a clean log.
I use http://chris.beams.io/posts/git-commit/ as my guide to creating good commit messages. Obviously, you'll have your own practices, but why should you not be able to refuse merges if people have not followed them? You can use merge request tools to educate others in how to write good commit messages, they will learn to apply it, and we may end up with readable logs.
I use http://chris.beams.io/posts/git-commit/ as my guide to creating good commit messages. Obviously, you'll have your own practices, but why should you not be able to refuse merges if people have not followed them? You can use merge request tools to educate others in how to write good commit messages, they will learn to apply it, and we may end up with readable logs.
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